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The Halo 4 story plucks the Chief and Cortana from their slumber after Halo 3's somber ending and thrusts the duo towards a new foe that is even more threatening than a futuristic evil: an ancient evil.
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My review of Halo 4, the final entry to the Halo: The Master Chief Collection on PC, follows from here. As you will read in my thoughts below, the situation unfolded quite differently. However, I would be lying if I said I haven't seen the general indifference, if I'm putting it lightly, Halo fans have radiated towards post-Bungie Halo entries over the years, which made me venture in half expecting a downgrade in quality across the board.
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HALO 4 PC PC
Halo 4 was 343's first foray into the immensely popular franchise, and eight whole years after this journey of Master Chief and Cortana released on the Xbox 360, us PC players can at last delve into its depths and see how the story evolved under the new studio. There is a massive behind-the-scenes change with this Halo compared to all the previous games though, as Bungie has left the building. Finally getting my hands on the console exclusive entries for blind playthroughs have been an absolute treat after all these years, to say the least. The arrival of Reach to PC last year began the long-anticipated journey of bringing back the Halo franchise to the platform that was left behind, and before you know it, the Master Chief Collection is now primed and ready with all of its games on PC.